Dungeons & Dragons

Dungeons & Dragons

  • D&D 3.5 SRD: Races

    D&D 3.5 SRD: Races

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    Races overview Title: CHOOSING A RACE This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a. RACES FAVORED CLASS A character’s favored class doesn’t count against him or her when determining experience point penalties for multiclassing. RACE AND LANGUAGES All characters know how to…

  • D&D 3.5 SRD: Classes II

    D&D 3.5 SRD: Classes II

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    Classes II This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a. PALADIN Alignment: Lawful good. Hit Die: d10. Class Skills The paladin’s class skills (and the key ability for each skill) are Concentration (Con), Craft (Int), Diplomacy (Cha), Handle Animal (Cha), Heal (Wis),…

  • D&D 3.5 SRD: Basics

    D&D 3.5 SRD: Basics

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    Basics Overview This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a. THE BASICS The Core Mechanic: Whenever you attempt an action that has some chance of failure, you roll a twenty-sided die (d20). To determine if your character succeeds at a task you…

  • D&D 3.5 SRD: Abilities and Conditions

    D&D 3.5 SRD: Abilities and Conditions

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    Abilities and Conditions overview This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a. SPECIAL ABILITIES and CONDITIONS SPECIAL ABILITIES A special ability is either extraordinary, spell-like, or supernatural in nature. Extraordinary Abilities (Ex): Extraordinary abilities are nonmagical. They are, however, not something that…

  • D&D 3.5 SRD: Magic Items II

    D&D 3.5 SRD: Magic Items II

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    This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a. MAGIC ITEMS II (ARMOR & WEAPONS) ARMOR In general, magic armor protects the wearer to a greater extent than nonmagical armor. Magic armor bonuses are enhancement bonuses, never rise above +5, and stack with…

  • D&D 3.5 SRD: Legal

    D&D 3.5 SRD: Legal

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    LEGAL INFORMATION Permission to copy, modify and distribute the files collectively known as the System Reference Document (“SRD”) is granted solely through the use of the Open Gaming License, Version 1.0a. This material is being released using the Open Gaming License Version 1.0a and you should read and understand the terms of that license before…

  • D&D 3.5 SRD: Equipment

    D&D 3.5 SRD: Equipment

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    This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a. EQUIPMENT Assume a character owns at least one outfit of normal clothes. Pick any one of the following clothing outfits: artisan’s outfit, entertainer’s outfit, explorer’s outfit, monk’s outfit, peasant’s outfit, scholar’s outfit, or traveler’s…

  • D&D 3.5 SRD

    D&D 3.5 SRD

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    Book List Book Feats Spells Powers Domains Base Classes Prestige Classes Monsters Items Deities Dungeon Master’s Guide N/A N/A N/A N/A ✓ ✓ N/A ✓ N/A Epic Level Handbook ✓ ✓ N/A N/A N/A ✓ ✓ ✓ N/A Expanded Psionics Handbook ✓ ✓ ✓ ✓ ✓ ✓ ✓ ✓ ✓ Monster Manual ✓ N/A N/A…

  • D&D 3.5 Classes

    D&D 3.5 Classes

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    Classes Base Classes Book Base Classes Core Barbarian, Bard, Cleric, Druid, Fighter, Monk, Paladin, Ranger, Rogue, Sorcerer, Wizard Psionic Psion, Psychic Warrior, Soulknife, Wilder Complete Adventurer Ninja, Scout, Spellthief Complete Arcane Warlock, Wu Jen Complete Divine Shugenja, Spirit Shaman Complete Psionic Ardent, Divine Mind, Erudite, Lurk Complete Warrior Hexblade, Samurai, Swashbuckler Dragon Compendium Battle Dancer,…