Table Top RPGs

CLASSES I This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a. BARBARIAN Alignment: Any nonlawful. Hit Die: d12. Class Skills The barbarian’s class skills (and the key ability for each skill) are Climb (Str), Craft (Int), Handle Animal (Cha), Intimidate (Cha), Jump (Str),…

Monsters H-I Overview Title: HAG his material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a. MONSTERS (H-I) HAG Although different hags are unique in appearance and mannerism, they have many aspects in common. All take the form of crones whose bent shapes belie their…

Psionic Powers Q-W Overview Title: The powers herein are presented in alphabetical order (with the exception of those whose names begin with a qualifier of some This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a. PSIONIC POWERS (Q-W) Quintessence Metacreativity (Creation) Level:…

Monsters D-De overview This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a. DARKMANTLE Hit Dice: 1d10+1 (6 hp) Small Magical Beast Initiative: +4 Speed: 20 ft. (4 squares), fly 30 ft. (poor) Base Attack/Grapple: +1/+0 Attack: Slam +5 melee (1d4+4) Space/Reach: 5…

The Medium A versatile and dynamic class embodying the concept of the Jack of All Trades, offering a wide range of gameplay options and thematic depth. Comprehensive analysis of various Medium builds optimized for distinct playstyles and character themes. Unparalleled versatility and engaging playstyles, presenting a wealth of role-playing and combat opportunities. Encouragement for customization,…

Epic Classes Overview This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a. EPIC BARBARIAN Hit Die: d12 Skill Points at Each Additional Level: 4 + Int modifier Barbarian Rage: The epic barbarian gains one use of rage per day every four levels after…

Monsters Vermin Overview This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a. MONSTERS (VERMIN) These creatures operate on instinct, driven by simple needs such as food and reproduction. Except where noted, vermin attack only when hungry or threatened. Vermin Traits: Vermin possess the…

Divine Domains and Spells This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a. ARTIFICE DOMAIN Granted Power: Gain +4 bonus on Craft checks. The character casts conjuration (creation) spells at +1 caster level. (Those with access to both the Artifice and Creation domains…

Races overview Title: CHOOSING A RACE This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a. RACES FAVORED CLASS A character’s favored class doesn’t count against him or her when determining experience point penalties for multiclassing. RACE AND LANGUAGES All characters know how to…

Classes II This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a. PALADIN Alignment: Lawful good. Hit Die: d10. Class Skills The paladin’s class skills (and the key ability for each skill) are Concentration (Con), Craft (Int), Diplomacy (Cha), Handle Animal (Cha), Heal (Wis),…